Made by Juniper Dev, Nathan Keyt, and Nefeli H for a 12 hour Hackathon.

Published 1 day ago
StatusReleased
PlatformsHTML5
Rating
Rated 3.9 out of 5 stars
(7 total ratings)
Authorsnefelixd, Juniper Dev, Nathan Keyt
Made withGodot

Comments

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I'm going to consider myself the world record holder at 612

(-2)

is not fan

(+1)

This is absolutely amazing, currently sitting at a 572 highscore but I'm trying to get to 600

489 I'm cracked, legendary seed with subway surfers first pop-up.

highscore: 403 very stressfull very fun

Awesome game! Had a lot of fun playing. My score is 455!

very cool and my score 293. as far i can get. amazing game made in 12 hour 

As someone who used Win95 a LOT back in the day: this was very nostalgic, accurate (apart from things like reddit and such that didn't exist then), and was HILARIOUS. 9/10 (-0.5 points for the slight accuracy thing I mentioned, -0.5 points for the time limit being a tad too quick. I could have frantically closed popups for another 30-60 seconds each run.)

it wont run :(


btw, any good tips on making PS1 style godot games? i have a idea and want to get a basic demo within the next month or so

(+1)

it ran after refreshing :D, but juniper please reveal more godot secrets (going off my question)

(1 edit)

PS1-style rendering specs:

  • 256x256 textures, nearest neighbor filtering
  • Vertex wobble, vertex painting (Gouraud shading)
  • Baked/painted lighting
  • 320x480 display resolution
  • Visible planar geometry from low poly count
  • Segmented characters (no deform meshes)
  • Image stenciling onto textures
  • Linear animation keyframe interpolation
  • Affine texture mapping (warping at shallow angles)
  • Split final image into RGB channels, shift slightly (beam misalignment)
  • Interlaced rendering: two images masked for horizontal voids (alternating pixel gaps)
  • 15-bit color
(+3)

Still better than Windows 11

(+2)

Microsoft has competition